The answer to how to get diamond in mm2 is a place and a route, and most pages give you the first without the second.
Where the target of how to get diamond in mm2 is quest-linked, searching before starting the quest simply will not work. Doing this in the wrong order still works, it just costs more time than it needs to. Where a merchant sells the same thing, buying it is frequently faster than fetching it. The trip described in how to get diamond in mm2 takes two minutes once the entrance is known.
The quick answer
It is where most people never think to check, and the route below gets you there without fighting anything unnecessary.
Getting back out
The second visit takes a fraction of the time, so plan to come back rather than carrying everything at once. A change that helps one setup can quietly hurt another, which is why one-at-a-time testing pays off. Guides for how to get diamond in mm2 that describe a landmark hold up better than ones that give coordinates.
What to bring
Anything marked optional really is optional, so skip it without guilt. If the game has a day-night cycle, timing changes what you meet en route. Bringing light matters more than bringing weapons on this particular trip.
Getting there safely
Anything behind a breakable wall is signposted subtly rather than not at all. Screenshots age faster than instructions, so trust the described behaviour over the picture. Reaching it early is possible and usually not worth the trouble.
- Go during daytime if the game has a cycle.
- Note the exact point where things stop matching the guide.
- Have a fallback plan for the step most likely to fail.
- Take the long route if the short one crosses a hostile zone.
- Unlock the shortcut from the far side while you are there.
Getting it early
If the game has a photo or scan mode, it often reveals what plain sight does not. Nothing below requires mods, paid tools or an account on some sketchy site. The route below avoids the two encounters people most often die to on the way. The direct approach crosses territory that is a level or two above where you probably are.
The route in detail
Guides describing a landmark are more durable than guides describing coordinates. The version you are running matters more than the platform you are running it on. The exact spot moves between versions far more often than the region does.
- Buy it from a merchant if that is an option.
- Check the version you are running before following any step-by-step advice.
- Check the surrounding area too, since these rarely spawn alone.
- Save before the descent rather than after it.
- Set aside enough time to finish, since stopping halfway causes most of the confusion.
Common ways this goes sideways
- Going in at night and losing twenty minutes to visibility.
- Arriving with a full inventory and not realising the pickup silently failed.
- Giving up one attempt before the point where it usually clicks.
Questions people also ask
Do I need a specific ability to reach it?
Where a traversal ability is required, the route above says so. Otherwise the approach is walkable from the start of the game.
Is it worth the trip?
At the right point in progression, yes. Fetched too early it tends to sit unused until you have grown into it.
Is there more than one?
Often, and they are usually clustered. Searching the surrounding area before leaving saves a second trip.
How long should this take?
Most people get through it in one sitting. The first attempt runs long because of reading; the second is much quicker.
Do I need to finish the story first?
No, though a few things are simpler afterwards. Where progression matters, the relevant step says so.
If a future patch changes something here, the reasoning should still point you at the fix.